AI Insights · Timothy · April 2024
Top 5 Sniper Games in Turkey Q1 2024: Performance Insights
Discover the performance trends of the top 5 sniper games in Turkey during Q1 2024, including weekly downloads, active users, and revenue.
In the first quarter of 2024, the top 5 sniper games in Turkey showcased varied performance metrics in terms of downloads, active users, and revenue. Let's dive into the specifics for each game based on data from Sensor Tower.
Camo Sniper from Supersonic Studios LTD experienced a dynamic quarter. Weekly downloads peaked at 110.9K in mid-January, later stabilizing around 26.5K by the end of March. Active users followed a similar pattern, starting at 66.5K in early January and peaking at 205.6K by January 22, before declining to 94.3K in the last week of March. Revenue showed minimal activity, with a slight uptick to $2 in the final week of the quarter.
Sniper 3D:Gun Shooting Games by Wildlife Studios maintained a steady revenue stream throughout the quarter, averaging around $4.5K to $5.4K weekly. Downloads saw a peak of 73.9K in mid-January, gradually decreasing to 42.2K by the end of March. Active users remained robust, starting at 415.1K and peaking at 474.1K on January 22, before tapering off to 366.4K at the quarter's close.
Giant Wanted, also from Supersonic Studios LTD, had modest performance metrics. Weekly downloads fluctuated, with a high of 15.9K in early January and a low of 5.5K in early March. Active users started at 26.5K, peaked at 26.1K on January 8, and settled at 15.5K by the end of March. Revenue was negligible throughout the quarter.
Sniper Fury: Shooting Game from Gameloft SE showed consistent engagement. Weekly downloads ranged from 5.1K to 11.3K, with active users peaking at 26.1K in late January and settling at 18.6K by the end of March. Revenue remained relatively low, fluctuating between $80 and $184 weekly.
Sniper Mission Games Offline by GAMEXIS had a stable but modest performance. Downloads peaked at 7.4K in late January and gradually decreased to 4.2K by the end of March. Active users saw a high of 21.8K in late January, tapering off to 17.2K by March's end. Revenue showed minimal activity, peaking at $10 in early February.
For more detailed insights and analytics, visit Sensor Tower.